You have been placed in control of two of your comrades' movements. Keep them both safe as you manuever them through the eight caves and bring them safely back home.
This is a challenging skill game where your goal is hit all the flying birds and other objects with your trusty boomerang before your time runs out. Remember Watch out for objects that can help or hurt your progress. Try not to lose your boomerang off the side of the screen. Practice controlling the flight of the boomerang.
Commando - Battle of Britain
Defend the Allies from the scourge of Europe. Kill as many german soldiers as you can!
The Junk Yard
Running a junkyard can be dangerous business. Your objective in this game is to work as a crane operator and move trashed cars, trucks and buses to the compactor. The trick is stacking the cars so that they don't fall over! During each level you are given a weight quota of vehicles to stack and a limited time to do it in. Aim carefully with the crane and try to stack the cars neatly - the neater the pile the more compact the final product will be (and the more points given). Once you have reached your quota weight, you must then operate the compactor directly to squash the vehicles into a small cube. Try to maximise the power settings for vertical and horizontal compaction to get the best result and score. Good luck, the awesome fate of the junkyard is in your hands.
R2L: Christmas runner
Addictive christmas (run & avoid) game with upgrades system and simple controls.
In 2204 the Earth was on the verge of extinction. Mankind was in agony of war and epidemics. In order to save the planet, scientists created the Croissant of Life - the last hope for Humanity. Life began to improve until space aliens have stolen the Croissant. Now you have to kill the aliens to save the Humanity...
Collect the musical keys and use them to resonate the blocks and manipulate the levels. Use that to reach the sign to complete the level. Resonance is a musical platform puzzle game originally created during the Global Game Jam in 2010 in the Netherlands, where it won both the audience award and the jury 1st prize.
Ode To Pixel Days
The game is played in a castle, that represents the world created by Hans’ mind. The game’s artistic goal is to put the players in Hans’ mind, to make them play through his emotional experiences, hopes and dreams. The core experience of the game is the feelings a boy goes through when he gets into puberty; loneliness, sadness, low self-esteem, the desire to change things about you and everything around you.