Zombie Warrior Man 2
Zombie Warrior Man wants revenge on his captors and the evil doctor that made him this way! Zombie Warrior Man 2 takes no prisoners!
This is a tricky and challenging puzzler-skill game. Your objective is to get to the exit. You do this by jumping on and around platforms, rotating the screen and by shifting from the foreground to the background and back again. You can shift between fore and backgrounds at any time (while moving or not.) You can only shift if there is an empty spot available, otherwise you will remain in the layer you currently find yourself. Shifting and rotating are key components of this game and you must learn to use them effectively if you want to solve the puzzles. Also, take note of the angle of the lines on the outside of the shifting area - that will tell you the direction of shifting your avatar will take as you move between layers. Goodluck!
Zombie Man 2
The world has gone to hell, and the zombies are taking over. In this game you play both human and zombie. You can only change from human to zombie and back again 5 times.
Use various weapons to fight genetically modified vegetables! Fight the salad or become one!
Ice Shuffle is a skill game combining curling and pinball, so you’ll have to take to the ice as you target the top scores.
Moops - Combos of Joy
Take on the role of the "Dirty Moop" as you shoot combos of happiness. In this unique and original physics game, 40 levels, tons of shapes and many exciting power ups await you to test your skills in the world of the Moops.
Chaos Faction 2
The long-awaited sequel to the classic Chaos Faction! Battle your way through 15 new campaign levels with new weapons, characters, moves, and more explosions than you can shake a stick of dynamite at. New features include: improved hand-to-hand combat, enhanced level editor, offline multiplayer, advanced character editor, unlockable game options, achievements, and a new deathmatch mode: Plunger Match.
Ode To Pixel Days
The game is played in a castle, that represents the world created by Hans’ mind. The game’s artistic goal is to put the players in Hans’ mind, to make them play through his emotional experiences, hopes and dreams. The core experience of the game is the feelings a boy goes through when he gets into puberty; loneliness, sadness, low self-esteem, the desire to change things about you and everything around you.